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Isometric support

Discussion in 'Feature Requests' started by AEIOU, Nov 7, 2013.

  1. AEIOU

    AEIOU Member

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    I was just looking at some new maps for Steve Jackson's Sorcery and recalled issues with the Glassworks map in RotRL. Is there any chance we can give an angle to the map grid in the future? It would be even mo bettah to define X, Y, Z so that isometric maps are fully supportable.
     
  2. Robotguy

    Robotguy Member

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    Seconded. I ran a few isometric maps from Lord Zsezse Works and the players loved them. Isometric grid support would make them much easier to use.
     
  3. Wesley Gorby

    Wesley Gorby Production/Community Manager
    Staff Member

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    You will see things like that once the Unity engine is adopted. It is really more robust than java and we'll be able to do a lot more "fancy" things such as what you are suggesting.
     

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