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Doing Pathfinder Bestiary 2 - class spell import problem

Discussion in 'General Discussion' started by jmckid, Jul 3, 2013.

  1. jmckid

    jmckid New Member

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    Hi There,

    I have started inputting the Pathfinder Bestiary 2 - the goal is to do it in its entirety. It might take me a while as I am correcting all the errors with the input from Hero Lab (Combat Maneuvers, check each attack, image, full formatted description, adding CR/Hit Dice/XP etc.)

    One problem I am having - and maybe someone has solved this - is that when importing monsters that have class spells the export from Hero Lab tags them as <spellclass class="Racial">

    d20Pro does not seem to recognise this and entering them all one at a time freeform takes ages (Especially for a CR20 monster like the Aeon Pleroma that I am working on now)

    I am new to d20 so maybe I missed something simple? Any help would be appreciated and once finished I will happily make this recourse available to everyone

    Thanks!
     
  2. edwardcd

    edwardcd Administrator
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    Hello jmckid,

    Could you attach a ZIP file of the Hero Lab export so we could take a look how it is being interpreted. Perhaps the simple solution is to create a custom class "Racial" in our classes.txt ManuallySpecified directory.
    http://d20pro.com/help/UGCPClass.php
     
  3. jmckid

    jmckid New Member

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    Thanks Curtis - I was already thinking that would be a good solution :)

    I am at work now but when I am home tonight I will attach an export example.
     
  4. jmckid

    jmckid New Member

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    EDIT - zip attached below
     
  5. jmckid

    jmckid New Member

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    Ok here is the zip - sorry about that
     

    Attached Files:

  6. jmckid

    jmckid New Member

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    A is done - onto B :)

    This is slow going!
     

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