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Looks like they are using the token labels accessible in the "description" tab of the character view.
Here's an example of the getDexAttackRoll() in a spell flow.
Here's a 36 x 44 (d20pro grid) random dungeon map I made today, just to keep my skills from getting rust. Left intentionally empty so people can...
Trying some ideas I had for a desert map. Here's what I came up with as a test.[ATTACH]
That's why you put the token just outside the room so you don't accidentally put them into initiative. Besides, if they are invisible, your...
I second Kril's response. :)
Exploring a strange statue in post-apocalyptic Florida in @Krilion_GD 12 Monkeys game.
The entrance to a mountain pass.
A thieve's Hideout.[ATTACH]
A river encounter map.[ATTACH]
High mountain passes for random encounters (The full-size version makes an 800 x 800 d20pro map.)[ATTACH]
Our kid adventurers watch as some orcs deal with an unruly Ogre who just wants some fish in Krilion's game.
Here's the finished hideout for the kid's game I'm in. (posted some in progress pics earlier in the thread.
I'm one of the grognards that prefers using creature tokens instead of markers. I just find it easier to have an invisible token with an easier...
Since our kid characters captured the underground base (4 posts earlier), I'm working on adding to it for our new Hideout as professional monster...
One problem is the example you're using might be a 5e Fireball spell, so it wouldn't work quite the same. Fireball in PF does 1d6 per caster...
Tho we aren't currently running any Pathfinder games.
Maybe post a more streamlined request with specific bullet points of information and see if you get a response.