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Custom rules for attacks

Discussion in 'Feature Requests' started by Lonewolf147, Jan 10, 2016.

  1. Lonewolf147

    Lonewolf147 Member

    Joined:
    Nov 3, 2012
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    I would like to see the ability to edit the way attacks are handled, specifically threats/crits/fumbles.

    With some of the new crit tables out there (Laying Waste is my parties absolute favorite so far), it would be nice to be able to adjust the attack function to co-inside with the rules you're using.

    For the Laying Waste system, if you hit on a Threat, you automatically do MAX damage. That's easy enough to do now, but it means you have to manually press the Crit Hit button. And this won't work if the GM isn't confirming every roll, because if the confirmation roll doesn't confirm, it won't crit the hit. Since Laying Waste doesn't use the confirmation roll the same way, it isn't helpful in this case.

    I don't need to describe all the rule differences here, just that there are some and to be able to adjust how that works, maybe even integrate the GUI charts from the PFSRD site?

    Along with that, you can set weapons to do MAX damage in the attack tab, which is nice, but then the crit multiplier for that weapon is no longer visible, and since the multiplier is needed to know what kind of bonus you get on your crit roll, it would be nice to have another column added so that you can have the multiplier for a weapon always visible, even if it isn't used. Maybe have the multiplier column, and then a selection column where you can select to use either the multiplier or MAX (a checkbox for MAX?)?
     

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