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D20PRO Beta 3.6.6.5

Discussion in 'Announcements' started by owlbear, Jul 20, 2016.

  1. owlbear

    owlbear Administrator
    Staff Member

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    [ Updated to 3.6.6.5 ]

    Beta 3.6.6.5 is soft launched at the URL listed below. Please grab a copy and help us test!


    Changes in 3.6.6.5 are primarily bug fixes. However, we've also updated the Map Marker system to add functionality. This is not feature complete, but all of the current features deployed for Map Markers are stable and tested (mostly).

    Here's a summary of the changes since 3.6.6 -> 3.6.6.5. See the release notes in your install directory for all the grisly details.

    3.6.6.5 Feature Adds
    • Map Marker Layer options now include Paint Below Fog of War
    • Removed the gaps in the Game Tools->Template Blast radius options
    3.6.6.4 BUG FIXES
    • fixed saving throw hot key assignments.
    • fixed saving throw calculations.
    • fixed Ability Effect summary display (for saving throws)
    • fixed Option Panel "Fast Skills" access
    • fixed Character Sheet->Attack "Type" field display
    • fixed Map Marker visibility Icon to display the correct "eye" type for visibility state
    New Feature Highlight
    • Map Marker Updates
      • Files can be placed in "judge/<campaign>/res/ManuallySpecified/markers" without need
        to restart the application. Items placed in this folder are scanned by the Marker
        Editor on editor load. The result is a dynamic list of markers.
        • Known issue - current the icons for new markers is not generated as part of the load
          process. When a marker is selected and used, an icon is created
      • Markers can be rotated and scaled. Rotation can be done through the context menu for
        any given marker or through the Marker Editor. Rotation is presented in degrees.
        • Context menu options
          • Rotate Clockwise - Rotates the marker 5-degrees clockwise
          • Rotate Counter-Clockwise - Rotates the marker 5-degrees counter-clockwise
          • Rotate To (menu of 45-degree values) - Rotates the Marker from default (0) to the specific degree selected. Pre-existing rotation is ignored.
        • New Marker Editor options
          • Size (checkbox) Custom Size - enable custom size options for the given marker.
          • Width - sets the width in decimal grid units. i.e. 1.0 = 1 grid unit; 0.5 = 1/2 grid units
          • Height - like Width, sets the width in decimal grid units.
          • Rotation - sets the degrees of rotation in decimal degrees. 0.0 is default.

    We'll launch a full release on Friday barring any major issues found with this Beta.
     
    #1 owlbear, Jul 20, 2016
    Last edited: Jul 21, 2016
  2. owlbear

    owlbear Administrator
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    yeah, that never happened. Let me get that going so you folks are waiting on us while we're away at GenCon!

    Sorry folks. this deadline slipped through the cracks.
     
  3. ncassella

    ncassella Member

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    Owlbear,

    Am I to assume it's live for download on the site now, or is it still just the beta? Just wanna know for my session next Thursday. Thanks,
     
  4. Wesley Gorby

    Wesley Gorby Production/Community Manager
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    It is only up as a Beta (on the Archive) at the moment, likewise, it is not suggested to be used in an active game.
     

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