I ran into this today, Some asked me if I can share my Maps for way of the wicked game I was running. I went to start exporting maps. Realized 3/4 of my maps are all locked from exporting. I went into them and it is almost impossible to figure what object is locking the content. So I can just remove that object from the map then export it and share. Sometimes it is a token, sometimes it creature, sometimes it is the map it self. I am not sure if it is supposed to work this way, but in this example. I have a map I made my self, it is showing locked. It has 1 creature, a special version of a hydra. I took the locked standard version of the hydra. Changed the token, and it has been edit to this new version, attack changed, abilities added, txt and feats changed. hit dice where changed, AB scores changed. yet the map is still locked. I even tried saving creature as new type of creature. it is showing locked. Should it still be locked after all those changes? I think we should add away for a person id the locked content so they can remove said content and export the map. Then we can just let the person know hey you need to manual build creature X Another option could be to allow the maps to still be exported but when the person goes to import the map. they get a notice, That says "this map has content from market place. This content will be locked. Do you still want to open the map?" Then all the content that is locked can be deleted by the person that imported the map. You could also give them an option click on the content that is locked and it open up the market place to the content that have to buy to unlock it.