1. This site uses cookies. By continuing to use this site, you are agreeing to our use of cookies. Learn More.

Patch Notes

Discussion in 'General Discussion' started by Granger, Jul 25, 2017.

Thread Status:
Not open for further replies.
  1. Granger

    Granger Moderator

    Joined:
    Jul 6, 2017
    Messages:
    3
    Likes Received:
    1
    Version Alpha 0.15.00.000 Patch Notes
    • Roller Tool revamped for better response and performance.
    • Added Scale, Rotation, and Position to Roller Tool / Selection, so you can now rotate and scale tiles prior to placing them, or scale, rotate, and move position of selected tile(s) when using the selection tool.
    • Fixed several issues with snap to grid for the roller tool.
    • Tile size now works as intended for odd sized tiles, including rotated tiles for snap to grid.
    • Justification of Roller Tool is now defaulted to upper left corner for better fitting to grid locations. (Changing justification will come in later update).
    • Added support for rotated and scaled tiles in the undo / redo functions.
    • Initial UI for exporting maps now allows for height, width, and dpi customization when exporting map.
    • Fixed issue with white-spaces on login usernames. White Spaces are now removed prior to authenticating usernames.
    • Enter key now functions as clicking the login button on the login panel.
    • Enter key now functions as save button when saving a map.
    • Visual bugs fixed with eyedropper tool.
    • Visual bug fixed with fill color selection.
    • Wall tile selection bug fixed.
    • Several back-end bugs fixed.
    • Performance updates to the draw methods. This should increase the performance of drawing with the Pen and Roller Tool.
    • Several minor adjustments to vector engine to improve support for upcoming tool features.
    • Updated map load / save system to handle new Roller Tool system and added back-end infrastructures.
     
    #1 Granger, Jul 25, 2017
    Last edited: Jul 25, 2017
    mileskor likes this.
  2. Granger

    Granger Moderator

    Joined:
    Jul 6, 2017
    Messages:
    3
    Likes Received:
    1
    Version Alpha 0.2.00.000 Patch Notes

    • New palette system for creating custom palettes
    • New palette header with quick access to palette management screen
    • New shapes tool for creating quick shapes. Great for areas, rooms, or other structure types
    • New back-end user account system. Note this is Phase 1 of a 3 part phase. This first phase sets up all the functions for tile, map, and user account management, which includes application preferences
    • Updated Load / Save system that allows for up to 4GBs of text data per map. This doesn’t include any image data, so maps can be huge!
    • Exporting maps no longer requires right clicking an image and using save as. It now auto downloads the image as a file
    • Several UI confirmation boxes have been added for visual feedback on important information, such as: file load and save successful, save reminders for unsaved changes, login reminders to access account bound features, etc.
    • Added a refresh login timer function so you’ll no longer be logged out automatically when the application is in use. If it sits idle for more than 30 minutes it will auto logout the user.
    • Fixed ghost tile so it now is always above the content that is being drawn no matter what layer the user is working in.
    • Ghost Tile has had a huge performance increase and now handles large tiles without slowing down the application.
    • Export DPI settings changed to min of 50 and max of 600. (Will be higher in the future) Fixed several bugs with tools and features.
    • Tweaked several systems for more performance and user experience.
    • Refined several UI modals for better clarity on what information is being presented to the user.
    • Several other minor performance tweaks to the internal systems
     
Thread Status:
Not open for further replies.

Share This Page