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Put doors down first.

Discussion in 'Tips and Tricks' started by Tay-Dor, Oct 26, 2016.

  1. Tay-Dor

    Tay-Dor Active Member

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    I'm finding its easier to place the door masks down first. Just all around easier to manipulate them and move them around without all the other masks in the way.

    That's my tip.
     
    kinwolf likes this.
  2. owlbear

    owlbear Administrator
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    Another thing you can do is add "mid" points to doors. Once they're placed, go into edit mode and add points where the walls touch. This will allow you to quickly use snap to knot to place walls which seamlessly line up with your doors.
     
  3. Tay-Dor

    Tay-Dor Active Member

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    Cool. Wouldn't work too well for me as most of the door images I use are thinner than the standard paint door object. So I've gotta make my shadowcasting doors super thin so the players will see the image and know there's a door there. :)
     
  4. Krilion_GD

    Krilion_GD Community Manager
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    it would be cool if the doors shape already had those knot points in place.

    *----*----*
    |............|
    *............*
    |............|
    *----*----*
     
    ncassella and Tay-Dor like this.

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