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Time advancement bug

Discussion in 'Bug Reports & Installation Support' started by vanith, Sep 3, 2017.

  1. vanith

    vanith Member

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    Clicking on the time and trying to advance does not refresh.
    During combat, the last person in the queue, when they hit the space bar, it advances the round, but not to the next person in combat.
    When that happens, any time that was previously queued or change will occur at that time.
    You have to put the last person into passive and back into combat to process all of the queued time.
    Example - I clicked on the time and told it to advance an hour - nothing happens.
    I click on it again, process 5 minutes - nothing happens.
    Combat occurs, the roster processes like normal until the last person in the round.
    That player hits the space bar (DM or player, doesn't matter) the time will jump 1:05:06
    The player or DM can continue to hit space bar, 1 round goes by and the roster does not move.
    upload_2017-9-3_19-50-55.png
    And my game didn't save either... It reverted back to my last save spot
    D20pro build - 3.7.1.10
     

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  2. Wesley Gorby

    Wesley Gorby Production/Community Manager
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    I could be wrong, I almost never use the TIme Log, but I don't think the Time manipulation was ever meant to be used during combat.. I'll do so checking on this.
     
  3. vanith

    vanith Member

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    Yesterday's game with no time stamp issues
     

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  4. Wesley Gorby

    Wesley Gorby Production/Community Manager
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    The extra logs help, thank you..

    We are looking into it.

    [​IMG]
     
  5. Wesley Gorby

    Wesley Gorby Production/Community Manager
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  6. vanith

    vanith Member

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    what you are trying to do exactly? Advance time in and out of combat
    what the result was and/or what steps you took? Owlbear discovered the bug is associated with a template being put out
    Is the issue repeatable? Yes
    what OS you are using? Windows 10
    what rules system are you using? Pathfinder
    what version of the software are you using? 3.7.10
     

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