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v3.3 Release Notes

Discussion in 'Announcements' started by thraxxis, Aug 16, 2012.

  1. thraxxis

    thraxxis Member

    Joined:
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    These are subject to change until v3.3 is officially released; however, what you see here is what you should expect in v3.3!

    Code:
    ==v3.3.0==
    
    ===Features===
    * PCGen Importer Enhancements
    	The PCGen Importer is now fully supported, with attacks and spells. Give it a try!
    * Pathfinder Power Attack
    	The Judge Rules now has an option to configure Power Attack to work per Pathfinder rules.  
    * Flexible Death Condition
    	The death condition is now configurable to support 3.5, Pathfinder, 4E and more.
    	- Negative Value: Creature will die when HP reaches this negative value. Defaults to -10 but may
    		be set to any value <= 0. If set to 0, creatures will no longer get disabled/staggered but 
    		die at 0 instead.
    	- Negative Ability: Creature will perish when HP reaches the negative of the current ability
    		score. Defaults to CON but may be set to any of the six abilities.
    	- Percent Max: Creature will perish when HP reaches the negative % of Max HP. Defaults to 50% but
    		may be set to any value between 1 and 100 (inclusive).
    * Skill Buffs
    	The spell effect system now supports modifiers to Skills, similar to existing modifiers for Abilities.    
    * Import Image Dialogs Have Improved Memory
    	When importing Creature and Map images, all the settings are now remembered for future use.
    * Rotate Picture Default
    	The Judge Option 'Show rotated Creature picture' is now on by default.
    * Suppress Tile Delete Confirmation
    	Added the Judge Option 'Prompt before deleting a Tile'.
    
    ===Fixes===
    * Publicly Owned Creatures
    	Pressing 'Done' now works for Players controlling publicly owned Creatures.
    * Fast Healing and DOT
    	Fast healing and damage over time now trigger in all appropriate cases.
    * Improved Marketplace Import
    	Importing the same Product multiple times will now reuse the existing images rather than
    	duplicate them.
    * Typing Boxed Text
    	Typing in the Boxed Text area no longer gets mistaken for keyboard shortcuts.
    * Fog of War Scale
    	The Paint mode of FoW no longer allows '0'.
     

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