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Effect saving throw bug

Discussion in 'Bug Reports & Installation Support' started by Nighteagle, Jul 9, 2010.

  1. Nighteagle

    Nighteagle New Member

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    I think I found a bug in using saving throws with the effects. I created the following at will ability for an invisible "Gamemaster" creature that I planned on using for when creatures were attacked by fire:

    "On Fire!"
    Effect:
    Damage: Fire 1d6
    Duration: Infinite
    Save: DC 15, Ref, negates

    For this effect, if characters makes their save, they take no damage, just I selected "negates" in the box next to selecting "Ref"
    However, when I practiced using this effect on my hapless orcs, those orcs who made their saves (whether they naturally rolled a save or I moved them into the "saved" column manually) still took half damage from the effect. I thought that selecting "negates" should have eliminated this?

    If I changed the save from "Ref" to "Fort", the "negates" seems to function correctly.
    Nighteagle
     
  2. Dan

    Dan Member

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    Looks like a bug. Thanks for documenting it!
     
  3. ogexam

    ogexam Member

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    Yep the bug is a real bug, but I squashed it!

    Fix will be in next release!

    Thanks for finding this bug.
     
  4. Nighteagle

    Nighteagle New Member

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    Yippie! Thanks for answering, I was starting to think that all the developers had died in a horrible dice-rolling accident or something...
    Nighteagle
     

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