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Another Tile Question

Discussion in 'Feature Requests' started by billolmesdahl, Apr 11, 2016.

  1. billolmesdahl

    billolmesdahl New Member

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    Is there any plan to improve the ability to rotate tiles in upcoming versions? As it is now, I can rotate tiles 90, 180, and 270. Any plans to implement the mouse wheel or something to allow finer control?
     
  2. Wesley Gorby

    Wesley Gorby Production/Community Manager
    Staff Member

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    Hey, I'll see if I can get one of the devs to comment on this. ATM, I haven't heard of anything as to changes/plans etc that would have any effect on this topic..
     
  3. owlbear

    owlbear Administrator
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    Yes, the plan is there and the proof was done with the Mage Hand/Java build. As we move further down the kickstarter goals path, we'll be revisiting the game board and moving to a newer rendering engine. In the meantime, we're investigating if we can extend the current rotation without causing harm to some of the other tile tools.
     
  4. billolmesdahl

    billolmesdahl New Member

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    That's good news. I was wondering about this since an adventure I wanted to run (Dungeon Crawl Classics 50- Vault of the Iron Overlord) has a map made of 3 rings that can be rotated. I can't think of any good way to handle that unless I have finer rotational controls.
     

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