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Damage Multiplier

Discussion in 'Feature Requests' started by Thurgian, Jun 12, 2010.

  1. Thurgian

    Thurgian New Member

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    Damage multiplier.

    Under certain circumstances (not necessarily crits), my players (and monsters) can do double damage (Crits do max damage; and if the stars align crits can do double max damage).

    In the attacks screen I can set how crits work (max damage, double damage, etc); and in the attack resolution screen I can call any hit a crit if I choose. However calling a hit a crit, only maximizes damage.

    While multiplying by 2 isn't hard; by the end of a long night .....

    I would think a multiplier box, would work. As it would accomodate 1/2 damage or double damage, or any variation in between.

    Thanks
     
  2. Dan

    Dan Member

    Joined:
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    you mean on the damage resolution card? Interesting...
     

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