I've been using D20Pro for awhile now. I was showing one of my friends for to cover maps with fog of war trying to not let the bits of uncovered area's show. He said he got it and started FoW on his map. Afterwards he showed to me, had all the doors set into place, the mask, walls, ect, ect. I asked him why did you add the FoW doors to the doors onto the map? His answer was well they are doors! I mean makes sense right? It doesn't really though, I mean as long as you have walls drawn out and mask what else do you really need on pre-drawn map? All a door is, is a tiny mask that covers the door area, from what I can tell. Is there actually an advantage to using the doors portion of FoW? I've covered A LOT of maps with FoW now and I think I stopped using the door option on map 2 or so. It doesn't make sense to me to try to line up the door FoW just inside a door so the players can tell there is a door on there end. A straight line mask that covers whatever is on both sides of the door is both easier and quicker. Again am I missing something that a FoW door does or is it old and outdated at this point?