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Dying creatures look like dead to the party.

Discussion in 'Bug Reports & Installation Support' started by Golkiwu, Apr 11, 2013.

  1. Golkiwu

    Golkiwu Member

    Joined:
    Sep 7, 2010
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    Last night when we were playing ( I was Judge Client) I had players thinking creatures were dead when they were only in a dying state. It was Pathfinder, and I have the rules set to death at negative con. The creature on my screen (Judge) was in a dying state (Skull with red) but the Players were seeing the creature as if it were in a totally dead state (Skull with grey/black). The creature was at -13 hp. It seems that the Player side is not interpreting the negative con rule, where it is doing so on the Judge side. Is this intentional, or have I found an actual bug? I am interested to know.

    Yes Java is up to date (7-19 I think) and I was running in 64bit mode with 2.7gb of ram allocated to the software.

    Windows 7 64 bit Professional
    8GB Ram
    Gforce 570GTX

    Thanks!
     
  2. edwardcd

    edwardcd Administrator
    Staff Member

    Joined:
    Oct 13, 2010
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    Thank you for confirming my suspension. Yes, this is a minor bug. There is a workaround that works :)
    There are a couple other quirks with new death rules

    Please set:
    Death Condition is: %Max value: 100
    However, currently this will not take consideration for undead/constructs where CON value is a (dash) or 0.
    - In this case d20Pro will have the creature death at -HP, but all other rules work.
     

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