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How to cancel a creature move when it isnt the creatures tun

Discussion in 'General Discussion' started by mahhand, Jan 6, 2013.

  1. mahhand

    mahhand Member

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    Is there a way to cancel a creature's movement trail and undo the move on the judge side. Sometimes i accidentally drag a figure out of place and cant seem to cancel what i have done, all i can do it move the figure back, but now my cool looking map has the movement trail on it till it gets to the creatures turn on the roster. I already know you can cancel the movement of the current active creature by hitting the x under movement or hitting the esc key, but it only seems to work for the active creature? Thanks
     
  2. edwardcd

    edwardcd Administrator
    Staff Member

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    Re: How to cancel a creature move when it isnt the creatures

    I do this quite a bit myself. I just wait till the next creature ends their turn - since all movement trails should disappear from the screen when ending a turn - regardless who ends their turn.

    Alternatively, you may drop out of initiative (goto free explore mode). This will drop movement trails. Then go back in initiative (battle mode) and select "Cancel" to the "Roll New Initiative" to continue on the same initiative track you were on before.
     
  3. mahhand

    mahhand Member

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    Re: How to cancel a creature move when it isnt the creatures

    Thank You for the quick and simple solution
     

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