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I can't get this custom class working right

Discussion in 'General Discussion' started by Althafain, Jul 10, 2012.

  1. Althafain

    Althafain New Member

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    I'm trying to set up a Battle Sorcerer from Unearthed Arcana, but I can't seem to get the spells per day right. The battle sorcerer in my game is 4th level, so should be able to cast 5/5/2, but D20pro is listing 5/6/3. Anybody know what I'm doing wrong?

    Here's the relevant selection from classes.txt:

    Code:
    ## CLASS: BATTLE SORCERER
    CreatureClass=Battle Sorcerer
    AttackRate=.5
    GoodSaves=Will
    SpellCaster=com.mindgene.d20.plugin.dnd.creature.SpellCasterTemplate_Sorceror|CHA
    #SPELLS AVAILABLE
    Spells0=Acid Splash|Amanuensis|Arcane Mark|Caltrops|Dancing Lights|Daze|Detect Magic|Detect Poison|Disrupt Undead|Electric Jolt|Flare|Ghost Sound|Launch Bolt|Launch Item|Light|Mage Hand|Mending|Message|Open/Close|Prestidigitation|Ray of Frost|Read Magic|Repair Minor Damage|Resistance|Silent Portal|Sonic Snap|Stick|Touch of Fatigue
    Spells1=Accelerated Movement|Alarm|Animate Rope|Appraising Touch|Arrow Mind|Babau Slime|Backbiter|Benign Transposition|Blades of Fire|Blood Wind|Breath Flare|Burning Hands|Buzzing Bee|Cause Fear|Charm Person|Cheat|Chill Touch|Color Spray|Comprehend Languages|Corrosive Grasp|Critical Strike|Cutting Hand|Dead End|Deep Breath|Detect Secret Doors|Detect Undead|Disguise Self|Dispel Ward|Distract|Distract Assailant|Ebon Eyes|Ectoplasmic Armor|Endure Elements|Enlarge Person|Erase|Expeditious Retreat|Expeditious Retreat, Swift|Familiar Pocket|Feather Fall|Fist of Stone|Golem Strike|Grease|Guided Shot|Guiding Light|Hail of Stone|Hold Portal|Horrible Taste|Hypnotism|Ice Dagger|Identify|Incite|Inhibit|Insightful Feint|Instant Locksmith|Instant Search|Ironguts|Jump|Light of Lunia|Low-Light Vision|Luminous Gaze|Mage Armor|Mage Hand, Greater|Magic Missile|Magic Weapon|Master’s Touch|Mount|Nerveskitter|Net of Shadows|Nightshield|Nystul’s Magic Aura|Obscuring Mist|Orb of Acid, Lesser|Orb of Cold, Lesser|Orb of Electricity, Lesser|Orb of Fire, Lesser|Orb of Sound, Lesser|Persistent Blade|Portal Beacon|Protection from Chaos/Evil/Good/Law|Raging Flame|Ray of Clumsiness|Ray of Enfeeblement|Ray of Flame|Reduce Person|Remove Scent|Repair Light Damage|Resist Planar Alignment|Scatterspray|Serene Visage|Shield|Shieldbearer|Shock and Awe|Shocking Grasp|Silent Image|Sleep|Slide|Slow Burn|Sniper’s Shot|Sonic Blast|Spell Flower|Spirit Worm|Spontaneous Search|Summon Monster I|Summon Undead I|Targeting Ray|Tenser’s Floating Disk|Thunderhead|True Strike|Unseen Servant|Ventriloquism|Wall of Smoke|Weapon Shift|Wings of the Sea
    Spells2=Aiming at the Target|Alarm, Greater|Alter Self|Arcane Lock|Augment Familiar|Balancing Lorecall|Baleful Transposition|Balor Nimbus|Battering Ram|Bear’s Endurance|Belker Claws|Bladeweave|Blast of Force|Blindness/Deafness|Blur|Body of the Sun|Bonefiddle|Bristle|Bull’s Strength|Burning Sword|Cat’s Grace|Chain of Eyes|Cloak Pool|Cloud of Bewilderment|Combust|Command Undead|Continual Flame|Create Magic Tattoo|Curse of Impending Blades|Daggerspell Stance|Dark Way|Darkness|Darkvision|Daze Monster|Death Armor|Delusions of Grandeur|Desiccating Bubble|Detect Thoughts|Discern Shapechanger|Discolor Pool|Disguise Undead|Dissonant Chant|Distracting Ray|Eagle’s Splendor|Earth Lock|Earthbind|Earthen Grasp|Ectoplasmic Feedback|Electric Loop|Entice Gift|Ethereal Chamber|Extend Tentacles|False Life|Fearsome Grapple|Fins to Feet|Fireburst|Flame Dagger|Flaming Sphere|Fly, Swift|Fog Cloud|Force Ladder|Fox’s Cunning|Frost Breath|Fuse Arms|Ghost Touch Armor|Ghoul Glyph|Ghoul Touch|Glitterdust|Gust of Wind|Heroics|Hurl|Hypnotic Pattern|Ice Knife|Infernal Wound|Inky Cloud|Invisibility|Ironthunder Horn|Knock|Leomund’s Trap|Levitate|Life Bolt|Light of Mercuria|Lively Step|Locate Object|Magic Mouth|Malevolent Miasma|Marked Object|Mechanus Mind|Melf’s Acid Arrow|Mindless Rage|Minor Image|Mirror Image|Misdirection|Mountain Stance|Obscure Object|Owl’s Wisdom|Phantasmal Assailants|Phantom Foe|Portal Alarm|Protection from Arrows|Pyrotechnics|Quick Potion|Rainbow Beam|Ray of Ice|Ray of Sickness|Ray of Stupidity|Ray of Weakness|Razorfangs|Rebuke|Reflective Disguise|Repair Moderate Damage|Resist Energy|Rope Trick|Scale Weakening|Scare|Scintillating Scales|Scorch|Scorching Ray|See Invisibility|Shadow Mask|Shadow Radiance|Shadow Spray|Shatter|Shroud of Undeath|Slapping Hand|Slide, Greater|Snake’s Swiftness|Snowball Swarm|Sonic Weapon|Spawn Screen|Speak to Allies|Spectral Hand|Spider Climb|Sting Ray|Stolen Breath|Stone Bones|Summon Monster II|Summon Swarm|Summon Undead II|Surefooted Stride|Swim|Tasha’s Hideous Laughter|Touch of Idiocy|Veil of Shadow|Wall of Gloom|Web|Whirling Blade|Whispering Wind|Wings of Air|Wracking Touch|Wraithstrike
    Spells3=Acid Breath|Air Breathing|Amorphous Form|Analyze Portal|Anticipate Teleportation|Antidragon Aura|Arcane Sight|Avoid Planar Effects|Bands of Steel|Bite of the Wererat|Blacklight|Blade of Pain and Fear|Blink|Capricious Zephyr|Chain Missile|Circle Dance|Clairaudience/Clairvoyance|Claws of Darkness|Cone of Dimness|Contagious Fog|Corpse Candle|Curse of Impending Blades, Mass|Daylight|Deep Slumber|Deeper Darkvision|Demon Dirge|Devil Blight|Diamondsteel|Dispel Magic|Displacement|Disrupt Undead, Greater|Dolorous Blow|Dragonskin|Earthen Grace|Enhance Familiar|Eradicate Earth|Explosive Runes|False Gravity|Fireball|Flame Arrow|Flashburst|Fly|Fortify Familiar|Gaseous Form|Gentle Repose|Giant’s Wrath|Girallon’s Blessing|Glowing Orb|Great Thunderclap|Hailstones|Halt Undead|Hamatula Barbs|Haste|Healing Touch|Heroism|Hold Person|Icelance|Illusory Script|Incorporeal Enhancement|Invisibility Sphere|Junglerazer|Keen Edge|Leomund’s Tiny Hut|Light of Venya|Lightning Bolt|Mage Armor, Greater|Mage Armor, Mass|Magic Circle against Chaos/Evil/Good/Law|Magic Weapon, Greater|Major Image|Manyjaws|Mesmerizing Glare|Mind Poison|Miser’s Envy|Nauseating Breath|Nondetection|Phantom Steed|Primal Form|Protection from Energy|Rage|Rainbow Blast|Ray of Dizziness|Ray of Exhaustion|Regal Procession|Repair Serious Damage|Resonating Bolt|Reverse Arrows|Rust Ray|Scintillating Sphere|Secret Page|Sepia Snake Sigil|Servant Horde|Shadow Binding|Shadow Cache|Shadow Phase|Shatterfloor|Shrink Item|Sign of Sealing|Skull Watch|Sleet Storm|Slow|Snake’s Swiftness, Mass|Sonorous Hum|Sound Lance|Spectral Weapon|Spell Vulnerability|Spider Poison|Spiderskin|Steeldance|Stinking Cloud|Stony Grasp|Suggestion|Summon Monster III|Summon Undead III|Suppress Breath Weapon|Suspended Silence|Telepathic Bond, Lesser|Tongues|Tremorsense|Undead Lieutenant|Undead Torch|Unluck|Vampiric Touch|Vipergout|Wall of Light|Water Breathing|Weapon of Energy|Weapon of Impact|Wind Wall
    Spells4=Animate Dead|Arcane Eye|Assay Spell Resistance|Attune Form|Backlash|Battle Hymn|Bestow Curse|Bite of the Werewolf|Blast of Flame|Blinding Breath|Blistering Radiance|Bloodstar|Burning Blood|Charm Monster|Confusion|Contagion|Corporeal Instability|Crushing Despair|Darkvision, Mass|Defenestrating Sphere|Detect Scrying|Dimension Door|Dimensional Anchor|Dispelling Screen|Displacer Form|Dragon Breath|Energy Spheres|Enervation|Enlarge Person, Mass|Entangling Staff|Ethereal Mount|Evard’s Black Tentacles|Explosive Cascade|Fear|Fire Shield|Fire Stride|Fire Trap|Flame Whips|Flight of the Dragon|Floating Disk, Greater|Force Chest|Force Claw|Force Missiles|Forceward|Forcewave|Geas, Lesser|Globe of Invulnerability, Lesser|Hallucinatory Terrain|Ice Storm|Illusory Wall|Invisibility, Greater|Iron Bones|Know Vulnerabilities|Leomund’s Secure Shelter|Locate Creature|Metal Melt|Minor Creation|Orb of Acid|Orb of Cold|Orb of Electricity|Orb of Fire|Orb of Force|Orb of Sound|Otiluke’s Resilient Sphere|Perinarch|Phantasmal Killer|Polymorph|Portal Alarm, Improved|Rainbow Pattern|Raise from the Deep|Rary’s Mnemonic Enhancer|Ray Deflection|Ray of Deanimation|Rebuke, Greater|Rebuking Breath|Reduce Person, Mass|Remove Curse|Repair Critical Damage|Resist Energy, Mass|Resistance, Greater|Ruin Delver’s Fortune|Scramble Portal|Scrying|Sensory Deprivation|Shadow Conjuration|Shadow Well|Sharptooth|Shout|Solid Fog|Spell Enhancer|Stone Shape|Stone Sphere|Stoneskin|Summon Monster IV|Summon Undead IV|Sword of Deception|Thunderlance|Translocation Trick|Treasure Scent|Voice of the Dragon|Vortex of Teeth|Wall of Chaos/Evil/Good/LawM|Wall of Fire|Wall of Ice|Wall of Sand|Wall of Water|Wingbind|Wings of Air, Greater
    Spells5=Acid Sheath|Animal Growth|Anticold Sphere|Arc of Lightning|Baleful Polymorph|Ball Lightning|Bigby’s Interposing Hand|Bite of the Wereboar|Blight|Blink, Greater|Break Enchantment|Breath Weapon Substitution|Cacophonic Burst|Cacophonic Shield|Call Zelekhut|Cloudkill|Cone of Cold|Contact Other Plane|Contingent Energy Resistance|Cyclonic Blast|Death Throes|Dimension Door, Greater|Dismissal|Dispelling Breath|Dominate Person|Draconic Might|Draconic Polymorph|Dragon Ally, Lesser|Dragonsight|Dream|Duelward|Earth Reaver|Enlarge Person, Greater|Ethereal Breath|Fabricate|False Vision|Feeblemind|Fiendform|Fire Shield, Mass|Firebrand|Fireburst, Greater|Fly, Mass|Graymantle|Gutsnake|Hidden Lodge
    Phantasmal Thief|Hold Monster|Illusory Feast|Indomitability|Ironguard, Lesser|Leomund’s Secret Chest|Lucent Lance|Magic Jar|Major Creation|Miasma of Entropy|Mind Fog|Mirage Arcana|Moonbow|Mordenkainen’s Faithful Hound|Mordenkainen’s Private Sanctum|Night’s Caress|Nightmare|Nightstalker’s Transformation|Overland Flight|Passwall|Permanency|Persistent Image|Planar Binding, Lesser|Planar Tolerance|Prismatic Ray|Prying Eyes|Rary’s Telepathic Bond|Reciprocal Gyre|Reduce Person, Greater|Refusal|Seeming|Sending|Shadow Evocation|Shadow Form|Shadow Hand|Shadowfade|Shard Storm|Shroud of Flame|Sonic Rumble|Spell Matrix, Lesser|Spiritwall|Stunning Breath|Summon Monster V|Summon Undead V|Surefooted Stride, Mass|Symbol of Pain|Symbol of Sleep|Symbol of Spell Loss|Telekinesis|Teleport|Transmute Mud to Rock|Transmute Rock to Mud|Viscid Glob|Vitriolic Sphere|Vulnerability|Wall of Dispel Magic|Wall of Force|Wall of Limbs|Wall of Stone|Waves of Fatigue|Wrack|Xorn Movement|Zone of Respite
    Spells6=Acid Fog|Acid Storm|Analyze Dweomer|Anticipate Teleportation, Greater|Antimagic Field|Aura of Evasion|Aura of Terror|Bear’s Endurance, Mass|Bigby’s Forceful Hand|Bite of the Weretiger|Brilliant Blade|Bull’s Strength, Mass|Cat’s Grace, Mass|Chain Lightning|Circle of Death|Cloak of the Sea|Contagion, Mass|Contingency|Control Water|Create Undead|Disintegrate|Dispel Magic, Greater|Dream Casting|Eagle’s Splendor, Mass|Extract Water Elemental|Eyebite|Fire Spiders|Fires of Purity|Flesh to Stone|Fleshshiver|Fox’s Cunning, Mass|Freezing Fog|Geas/Quest|Gemjump|Ghoul Gauntlet|Globe of Invulnerability|Guards and Wards|Hardening|Heroism, Greater|Howling Chain|Illusory Pit|Imbue Familiar with Spell Ability|Imperious Glare|Incorporeal Nova|Interplanar Telepathic Bond|Legend Lore|Make Manifest|Mislead|Mordenkainen’s Lucubration|Move Earth|Ooze Puppet|Opalescent Glare|Otiluke’s Freezing Sphere|Owl’s Wisdom, Mass|Permanent Image|Planar Binding|Probe Thoughts|Programmed Image|Ray of Entropy|Ray of Light|Reflective Disguise, Mass|Repulsion|Resistance, Superior|Revive Undead|Ruby Ray of Reversal|Seal Portal|Shadow Walk|Shadowy Grappler|Sign of Sealing, Greater|Spectral Touch|Stone Body|Stone to Flesh|Subvert Planar Essence|Suggestion, Mass|Summon Monster VI|Symbol of Fear|Symbol of Persuasion|Tenser’s Transformation|Transcribe Symbol|True Seeing|Tunnel Swallow|Undeath to Death|Veil|Wall of Gears|Wall of Iron
    Spells7=Animate Breath|Antimagic Ray|Arcane Sight, Greater|Arrow of Bone|Avasculate|Awaken Undead|Banishment|Barghest’s Feast|Bigby’s Grasping Hand|Bite of the Werebear|Body of War|Brilliant Aura|Call Kolyarut|Control Undead|Control Weather|Delayed Blast Fireball|Dispelling Screen, Greater|Dragon Ally|Drawmij’s Instant Summons|Elemental Body|Emerald Flame Fist|Energy Ebb|Energy Immunity|Energy Transformation Field|Ethereal Jaunt|Evil Glare|Finger of Death|Forcecage|Ghost Trap|Glass Strike|Hide from Dragons|Hiss of Sleep|Hold Person, Mass|Ice Claw|Insanity|Invisibility, Mass|Ironguard|Kiss of the Vampire|Limited Wish|Mordenkainen’s Magnificent Mansion|Mordenkainen’s Sword|Phase Door|Planar Bubble|Plane Shift|Power Word Blind|Prismatic Eye|Prismatic Spray|Project Image|Radiant Assault|Rebuke, Final|Reverse Gravity|Scrying, Greater|Sequester|Shadow Conjuration, Greater|Simulacrum|Solipsism|Spell Matrix|Spell Turning|Statue|Stone Shape, Greater|Stun Ray|Submerge Ship|Summon Monster VII|Sword of Darkness|Symbol of Stunning|Symbol of Weakness|Symphonic Nightmare|Synostodweomer|Teleport Object|Teleport, Greater|Transfix|Vision|Waves of Exhaustion
    Spells8=Antipathy|Avascular Mass|Bestow Curse, Greater|Bigby’s Clenched Fist
    Otiluke’s Telekinetic Sphere|Binding|Blackfire|Charm Monster, Mass|Clone|Create Greater Undead|Demand|Dimensional Lock|Discern Location|Excavate|Field of Icy Razors|Fierce Pride of the Beastlands|Flensing|Ghostform|Heart of Stone|Horrid Wilting|Incendiary Cloud|Invisibility, Superior|Iron Body|Lightning Ring|Maddening Whispers|Make Manifest, Mass|Maze|Mind Blank|Moment of Prescience|Otto’s Irresistible Dance|Planar Binding, Greater|Plane Shift, Greater|Polar Ray|Polymorph Any Object|Power Word Stun|Prismatic Wall|Protection from Spells|Prying Eyes, Greater|Scintillating Pattern|Screen|Shadow Evocation, Greater|Shifting Paths|Shout, Greater|Skeletal Guard|Spell Engine|Stunning Breath, Greater|Summon Monster VIII|Sunburst|Symbol of Death|Symbol of Insanity|Sympathy|Temporal Stasis|Trap the Soul|Veil of Undeath|Wall of Greater Dispel Magic|Wrathful Castigation
    Spells9=Absorption|Abyssal Army|Astral Projection|Awaken Construct|Bigby’s Crushing Hand|Black Blade of Disaster|Breath Weapon Admixture|Call Marut|Dominate Monster|Dragon Ally, Greater|Effulgent Epuration|Energy Drain|Enervating Breath|Etherealness|Eye of Power|Foresight|Freedom|Gate|Heavenly Host|Hellish Horde|Hindsight|Hold Monster, Mass|Imprisonment|Instant Refuge|Magic Miasma|Maw of Chaos|Meteor Swarm|Mordenkainen’s Disjunction|Obedient Avalanche|Perinarch, Planar|Plague of Undead|Power Word Kill|Prismatic Sphere|Programmed Amnesia|Reality Maelstrom|Reaving Dispel|Refuge|Replicate Casting|Shades|Shapechange|Soul Bind|Spell Matrix, Greater|Sphere of Ultimate Destruction|Summon Elemental Monolith|Summon Monster IX|Teleportation Circle|Time Stop|Transmute Rock to Lava|Unbinding|Undermaster|Vile Death|Wail of the Banshee|Weird|Wish
    #SPELLS PER DAY
    PerDay1=4|2
    PerDay2=5|3
    PerDay3=5|4
    PerDay4=5|5|2
    PerDay5=5|5|3
    PerDay6=5|5|4|2
    PerDay7=5|5|5|3
    PerDay8=5|5|5|4|2
    PerDay9=5|5|5|5|3
    PerDay10=5|5|5|5|4|2
    PerDay11=5|5|5|5|5|3
    PerDay12=5|5|5|5|5|4|2
    PerDay13=5|5|5|5|5|5|3
    PerDay14=5|5|5|5|5|5|4|2
    PerDay15=5|5|5|5|5|5|5|3
    PerDay16=5|5|5|5|5|5|5|4|2
    PerDay17=5|5|5|5|5|5|5|5|3
    PerDay18=5|5|5|5|5|5|5|5|4|2
    PerDay19=5|5|5|5|5|5|5|5|5|3
    PerDay20=5|5|5|5|5|5|5|5|5|5
    #SPELLS KNOWN
    Known1=3|1
    Known2=4|1
    Known3=4|2
    Known4=5|2|1
    Known5=5|3|1
    Known6=6|3|1|1
    Known7=6|4|2|1
    Known8=7|4|2|1|1
    Known9=7|4|3|2|1
    Known10=8|4|3|2|1|1
    Known11=8|4|4|3|2|1
    Known12=8|4|4|3|2|1|1
    Known13=8|4|4|3|3|2|1
    Known14=8|4|4|3|3|2|1|1
    Known15=8|4|4|3|3|3|2|1
    Known16=8|4|4|3|3|3|2|1|1
    Known17=8|4|4|3|3|3|2|2|1
    Known18=8|4|4|3|3|3|2|2|1|1
    Known19=8|4|4|3|3|3|2|2|2|1
    Known20=8|4|4|3|3|3|2|2|2|2
     
  2. edwardcd

    edwardcd Administrator
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    Nothing seems wrong in your class.

    The extra spells are the bonus spells based on high CHA.
     
  3. Althafain

    Althafain New Member

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    What a personally embarrassing reply. As you might have guessed from doing all this troubleshooting for me, one of the reasons that I'm interested in using D20Pro is that I'm trying to take advantage of its automation to help me focus on the role-playing. I very much appreciate your help.
     
  4. edwardcd

    edwardcd Administrator
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    :)

    One thing about d20Pro vs gathering at the table in face-to-face, is that the tracking combat is much much easier with d20Pro - I almost feel like I'm taking a vacation when running a game on d20Pro vs running a table face-to-face. On the flip-side, since I program all the spells as abilities for quick play, it also makes me understand all the spells in great detail. It also has made me a better GM... though, maybe that part is just: practice, practice, practice. :p
     

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