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I'd like to see a way to save memorized spells.

Discussion in 'Feature Requests' started by Tharck, Nov 22, 2010.

  1. Tharck

    Tharck New Member

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    So when someone burns a memorized spell it doesn't simply vanish from their list, just greys out, and with a simple command can be reloaded. A way to save memorized spells and just load them would be nice too, for people who like to save particular spell lists for their casters - such as undead fighting, underwater, above land, dungeon with golems, and so on.

    It would also be nice if PCs could change their character sheets as well in-game.
     
  2. edwardcd

    edwardcd Administrator
    Staff Member

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    d20pro allows the DM to Right-Click on the character on the map, then Alter > Rest > Spells , or All. This allows you to reset memorized spells, so you can once again see the full list of memorized spells.

    However, I do like the idea of having multiple "Spell Sets." Where you can configure a different array of spells for your different adventuring activities. Perhaps in the Spell Editor dialog box above the Spells Memorized and Domain Tabs there can be a Tabular system to add/modify/remove a Spell Set. Then when you select on that Spell Set, you can view/add/modify/remove the Spells Memorized and Domain Spells you pick for that Spell Set. After a different Spell Set is picked, the Spells Memorized (and available to the character) will change to the new Spell Set once the DM choses Alter > Rest > All (or Spells).

    example:

    __________________________________________________________________
    Undead Hunting | Dungeons with Golems | Underwater | (add)
    __________________________________________________________________
    Memorized Spells | Domain Spells | (modify name) (delete spell set)
    __________________________________________________________________
    Level 0
    Spell 1
    Spell 2
    Spell 3
    Spell 4
    Level 1
    Spell 1
    Spell 2


    (OK- green check mark) (cancel - red x)
    __________________________________________________________________


    This would mean that the player would need to have some control of their d20pro character, and can modify at least the Spell Tab of their d20pro character sheet.


    In the meantime...
    If the player (or DM) has Hero Lab, they can create multiple copies of their (or their player's) character, each having a different spell set. Then Output to d20pro with a notion "[character's name] (Undead Hunting)" for example. After importing to d20pro, the DM can just place the premade character with the appropriate magic set that the player wants to use for that game day.
     

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