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Pathfinder cantrips (Hero Lab import)

Discussion in 'Bug Reports & Installation Support' started by Grand Moff Vixen, May 12, 2012.

  1. Grand Moff Vixen

    Grand Moff Vixen New Member

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    I have an issue with D20 Pro when I import my character via Hero Lab. When I cast a cantrip the spell is removed from my spell list when it should stay there. Cantrips are unlimited so having that makes no sense here.

    Is there an option that I need to change to fix this or is this a bug?

    Thanks.
     
  2. edwardcd

    edwardcd Administrator
    Staff Member

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    What I do is just have my players say what they are casting. Most often level 0 spells can be resolved without using the spell interface. I either set them up as attacks (like ray of frost) or as spontaneous abilities (at-will) via the Abilities Tab (for spells like resistance). And stuff like detect magic via "I'm casting detect magic, what do I see?"
     

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