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Spell Effects: HALF + (Attack OR Ability OR AC OR Saves)

Discussion in 'Bug Reports & Installation Support' started by edwardcd, Dec 8, 2010.

  1. edwardcd

    edwardcd Administrator
    Staff Member

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    Let's say a PC casted Ray of Enfeeblement (after a successful touch attack)...

    STR -6 unnamed
    Duration: 3 rounds
    Save: yes
    DC: 15 FORT HALF

    IF creature failed, the effect works correctly, assigning -6 STR for the correct duration.
    IF creature passed, the effect should assign -3 STR for the duration. However, "Half" acts like "Negates" and does not assign any penalties.

    I have tested this with FORT REF WILL, and it does not apply HALF for each effect listed in the following tabs: Attack, Ability, AC, and Saves.
     
  2. ogexam

    ogexam Member

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    The half only currently works for damage, and not ability score modifiers.

    I will add this oversight to the bug list.

    Thanks for pointing it out.
     

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