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Temporary Hit Points

Discussion in 'Bug Reports & Installation Support' started by Tay-Dor, May 16, 2016.

  1. Tay-Dor

    Tay-Dor Active Member

    Joined:
    May 15, 2016
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    I've found another bug with the application of temporary hit points via an ability. It appears that D20Pro (3.5.7) is reapplying the temporary hits points each time I start up D20Pro, after it was previously closed with the effect still active.

    In the picture labeled Temp1, In the Edit Game Creature window, you can see the character Kreegan who has a maximum hit point value of 72, shows 83 current hit points.

    In Temp2, mousing over the character token shows the temporary hit point effect bumping the current hit points to 94. The effect adds 11 hit points.

    The next time I start up D20Pro, it will reapply the temporary hit points, showing 94/72 on the Edit Character window, and 105/72 when mousing over.
     

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