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weapon intelligence

Discussion in 'Feature Requests' started by unsaved, Jul 6, 2012.

  1. unsaved

    unsaved Member

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    At the least there should be some association between weapon attacks in the Attack tab and weapon items in the Item tab. Why do I have to type in the weapon name when I already went through the trouble to type my preferred weapon name under the Item tab.

    But the real advantage would be if I (or the delivered full product) could manage a reusable database of weapon attributes. The attack entries for a new weapon (in creature's Attack tab) could automatically be created by just adding a supported weapon to inventory (i.e. the Item tab). Could automatically make single and 2-handed attack records, etc. Would have to allow for personal adjustments for masterwork/magic/etc., but this would take care of 90% of the work, would model the game world better, and would reduce redundancy.
     
  2. edwardcd

    edwardcd Administrator
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    Yes, this is part of the reason in my games no creature has any item listed in the items tab.

    This would be full rules integration which is a future development after the spells and effects revision.
     
  3. unsaved

    unsaved Member

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    Great.

    If really expanding the managed data, you may want to consider a high-performance embedded Java database like HyperSQL. Promoting my own product :).
     

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