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Weird range description bug (3.7.5)

Discussion in 'Bug Reports & Installation Support' started by vanith, Sep 16, 2018.

  1. vanith

    vanith Member

    Joined:
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    what you are trying to do exactly?
    • When making changes to range on weapons
    • it started to spam the description of the weapon with the range of it.
    • A weapon starts out with 5' then I change it to 50'
    • It puts the <weapon description> (50) (50) If I change it to 40, then it becomes <weapon description> (50) (40)
    what the result was and/or what steps you took?
    • I don't know how I got spammed multiple entries of the range of the weapon besides when I was making changes to the caster templates and re-importing the classes back through Market place.
    • I tried to re-import the token from the HL, didn't happen.
    • I imported it from 3.7.3 campaign export, still didn't happen
    • The only time I can get this to happen is when I modify the range on the weapon
    Is the issue repeatable?
    • Some yes, other parts no
    what OS you are using?
    • Windows 10 Pro (10.0.17134 build 17134)
    what rules system are you using?
    • Pathfinder
    what version of the software are you using?
    • 3.7.5
     

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  2. Krilion_GD

    Krilion_GD Community Manager
    Staff Member

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    I think this is just a hiccup in the new Range Field input for Attacks, so attacks have a dedicated input filed for ranges rather than hijacking a portion of the name field to do that. It should be squared away in the upcoming Beta.
     
  3. owlbear

    owlbear Administrator
    Staff Member

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    Yeah, that was my fault. I'll finish the actual tool for appending ranges to attack names proper like and release it as part of the next update.

    It sneaked out the door a bit earlier than intended as part of the 3.7.5 bug fix release.

    the manual fix for this is to make sure after you've edited an attack, you also update the attack name to trim out the additional range entries.
     
  4. mrwinfree

    mrwinfree Member

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    I have the same issue. I fixed that by not changing the range increment, instead manually adjusting the attack bonuses.


     

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